SDL_WaitForGPUIdle - Blocks the thread until the GPU is completely idle.
Contents
Availability
This function is available since SDL 3.2.0.
Function Parameters
device a GPU context.
Header File
Defined in SDL3/SDL_gpu.h
Name
SDL_WaitForGPUIdle - Blocks the thread until the GPU is completely idle.
Return Value
Returns true on success, false on failure; call
SDL_GetError () for more information.
See Also
•(3), SDL_WaitForGPUFences(3) Simple Directmedia Layer SDL 3.2.10 SDL_WaitForGPUIdle(3)
Synopsis
#include"SDL3/SDL.h"boolSDL_WaitForGPUIdle(SDL_GPUDevice*device);
