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SDL_WaitForGPUSwapchain - Blocks the thread until a swapchain texture is available to be acquired.

Availability

       This function is available since SDL 3.2.0.

Function Parameters

device a GPU context.

       window a window that has been claimed.

Name

       SDL_WaitForGPUSwapchain - Blocks the thread until a swapchain texture is available to be acquired.

Return Value

       for more information.

See Also

SDL_AcquireGPUSwapchainTexture(3),                              SDL_WaitAndAcquireGPUSwapchainTexture(3),
       SDL_SetGPUAllowedFramesInFlight(3)

Simple Directmedia Layer                           SDL 3.2.20                         SDL_WaitForGPUSwapchain(3)

Synopsis

#include<SDL3/SDL_gpu.h>boolSDL_WaitForGPUSwapchain(SDL_GPUDevice*device,SDL_Window*window);

Thread Safety

       This function should only be called from the thread that created the window.

See Also