SDL_WaitForGPUSwapchain - Blocks the thread until a swapchain texture is available to be acquired.
Contents
Availability
This function is available since SDL 3.2.0.
Function Parameters
device a GPU context.
window a window that has been claimed.
Name
SDL_WaitForGPUSwapchain - Blocks the thread until a swapchain texture is available to be acquired.
Return Value
for more information.
See Also
SDL_AcquireGPUSwapchainTexture(3), SDL_WaitAndAcquireGPUSwapchainTexture(3), SDL_SetGPUAllowedFramesInFlight(3) Simple Directmedia Layer SDL 3.2.20 SDL_WaitForGPUSwapchain(3)
Synopsis
#include<SDL3/SDL_gpu.h>boolSDL_WaitForGPUSwapchain(SDL_GPUDevice*device,SDL_Window*window);
Thread Safety
This function should only be called from the thread that created the window.
