go-bindata converts any file into manageable Go source code. It is useful for embedding binary data into
a Go program. The file data is optionally gzip compressed before being converted to a raw byte slice.
input is an input directory containing the assets to incorporate. If suffixed by /... it will be searched
recursively.
The options are as follows:
-debug Do not embed the assets, but provide the embedding API. Contents will still be loaded from disk.
-nocompress
Assets will *not* be GZIP compressed when this flag is specified.
-nomemcopy
Use a .rodata hack to get rid of unnecessary memcopies. Refer to the documentation to see what
implications this carries.
-pkgpackage
Package name to use in the generated code.
-prefixprefix
Optional path prefix to strip off asset names.
-o Name of the output file to be generated.
-tagstags
Optional set of build tags to include.