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r3.in.v5d - Import 3-dimensional Vis5D files.

Author

       Jaro Hofierka, GeoModel s.r.o., Slovakia

Description

r3.in.v5d imports 3-dimensional files (i.e. the V5D file with one variable and one time step). Otherwise,
       only first variable and timestep from 4/5D V5D file will be imported.

       Vis5D  is  a system for interactive visualization of large 5D gridded data sets such as those produced by
       numerical weather models. The user can make isosurfaces, contour  line  slices,  colored  slices,  volume
       renderings,  etc.  of  data  in a 3D raster map, then rotate and animate the images in real time. There’s
       also a feature for wind trajectory tracing, a way to make text anotations for publications,  support  for
       interactive data analysis, etc.

Keywords

       raster3d, import, voxel

Name

r3.in.v5d  - Import 3-dimensional Vis5D files.

See Also

r3.out.v5d

Source Code

       Available at: r3.in.v5d source code (history)

       Accessed: Friday Apr 04 01:20:07 2025

       Main index | 3D raster index | Topics index | Keywords index | Graphical index | Full index

       © 2003-2025 GRASS Development Team, GRASS GIS 8.4.1 Reference Manual

GRASS 8.4.1                                                                                    r3.in.v5d(1grass)

Synopsis

r3.in.v5dr3.in.v5d--helpr3.in.v5dinput=nameoutput=name     [null_value=string]      [type=string]      [precision=string]
       [compression=string]   [tiledimension=XxYxZ]   [--overwrite]  [--help]  [--verbose]  [--quiet]  [--ui]

   Flags:--overwrite
           Allow output files to overwrite existing files

       --help
           Print usage summary

       --verbose
           Verbose module output

       --quiet
           Quiet module output

       --ui
           Force launching GUI dialog

   Parameters:input=name[required]
           Name of V5D raster file to be imported

       output=name[required]
           Name for output 3D raster map

       null_value=string
           String representing NULL value
           Default: nonetype=string
           Data type used in the output raster3d map
           Options: default,double,float
           Default: defaultprecision=string
           Number of digits used as mantissa in the internal map storage, 0 -23 for float, 0 -  52  for  double,
           max or default
           Default: defaultcompression=string
           The compression method used in the output raster3d map
           Options: default,zip,none
           Default: defaulttiledimension=XxYxZ
           The dimensions of the tiles used in the output raster3d map (XxYxZ or default: 16x16x8)
           Default: default

See Also