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cal3d_converter - convert cal3d files from / to binary and XML (version 0.11.0)

Authors

       Loic Dachary <loic@gnu.org>

                                                      local                                   cal3d_converter(1)

Description

       A  source  or  destination  cal3d  file  is  either  a skeleton (.xsf or .csf), a mesh (.xmf or .cmf), an
       animation (.xaf or .caf) or a material (.xrf or .crf). The files with an extension  starting  with  an  x
       denote  XML  files (.xsf, .xmf, .xaf, xrf) and the files with an extension starting with a c denot binary
       files (.csf, .cmf, .caf, .crf).

       If the source is a file of a given type, the destination is expected to be a file of the same type.

Examples

cal3d_converterskeleton.csfskeleton.xsf
              Convert the skeleton.csf skeleton file from binary format to XML format.

Name

       cal3d_converter - convert cal3d files from / to binary and XML (version 0.11.0)

Synopsis

       cal3d_converter source destination

See Also