--autoload num
autoload critters from ~/.critterding/load
(default: 0, range: 0-1)
--autoloadlastsaved num
autoload critters from ~/.critterding/lastsaved
(default: 0, range: 0-1)
--benchmark num
run the critterding benchmark
(default: 0, range: 0-1)
--body_maxbodyparts num
maximum body parts per critter
(default: 30, range: 0-1000000)
--body_maxbodypartsatbuildtime num
maximum body parts for a new critter
(default: 6, range: 1-1000000)
--body_maxbodypartsize num
maximum size of a critters body part
(default: 200, range: 1-1000000)
--body_maxheadsize num
maximum size of a critters head
(default: 80, range: 1-1000000)
--body_maxmutations num
maximum mutations on a body mutant
(default: 3, range: 1-1000000)
--body_minbodypartsize num
minimum size of a critters body part
(default: 20, range: 1-1000000)
--body_minheadsize num
minimum size of a critters head
(default: 30, range: 1-1000000)
--body_mutationrate num
percentage of newborns that mutate bodies
(default: 10, range: 0-100)
--body_percentmutateeffectaddbodypart num
chance of adding a body part
(default: 1, range: 0-100)
--body_percentmutateeffectchangecolor num
chance of changing body color
(default: 1, range: 0-100)
--body_percentmutateeffectchangecolor_slightly num
chance of changing body color
(default: 5, range: 0-100)
--body_percentmutateeffectchangeconstraintangles num
chance of changing a joints position angles
(default: 1, range: 0-100)
--body_percentmutateeffectchangeconstraintangles_slightly num
chance of changing a joints position angles
(default: 5, range: 0-100)
--body_percentmutateeffectchangeconstraintlimits num
chance of changing a joints motion limits
(default: 1, range: 0-100)
--body_percentmutateeffectchangeconstraintlimits_slightly num
chance of slightly changing a joints motion limits
(default: 5, range: 0-100)
--body_percentmutateeffectchangeconstraintposition num
chance of changing a joints position
(default: 1, range: 0-100)
--body_percentmutateeffectchangeconstraintposition_slightly num
chance of slightly changing a joints position
(default: 5, range: 0-100)
--body_percentmutateeffectremovebodypart num
chance of removing a body part
(default: 1, range: 0-100)
--body_percentmutateeffectrepositionhead num
chance of repositioning head
(default: 5, range: 0-100)
--body_percentmutateeffectresizebodypart num
chance of resizing a body part
(default: 1, range: 0-100)
--body_percentmutateeffectresizebodypart_slightly num
chance of slightly resizing a body part
(default: 5, range: 0-100)
--body_percentmutateeffectresizehead num
chance of resizing a head
(default: 1, range: 0-100)
--body_percentmutateeffectresizehead_slightly num
chance of slightly resizing a head
(default: 5, range: 0-100)
--brain_costfiringmotorneuron num
cost of firing a motor neuron
(default: 100, range: 0-1000000)
--brain_costfiringneuron num
cost of firing a neuron
(default: 10, range: 0-1000000)
--brain_costhavingneuron num
cost of having a neuron (1/100000 energy)
(default: 50, range: 0-1000000)
--brain_costhavingsynapse num
cost of having a synapse
(default: 1, range: 0-1000000)
--brain_maxdendridicbranches num
maximum number of dendrites per neuron
(default: 3, range: 1-1000000)
--brain_maxfiringthreshold num
maximum firingthreshold of a neuron
(default: 10, range: 1-1000000)
--brain_maxmutations num
maximum mutations on a brain mutant
(default: 10, range: 1-1000000)
--brain_maxneurons num
maximum neurons per critter
(default: 1000, range: 1-1000000)
--brain_maxneuronsatbuildtime num
maximum neurons for a new critter
(default: 200, range: 1-1000000)
--brain_maxplasticitystrengthen num
maximum weight by which plastic synapses strengthen
(default: 1000, range: 1-1000000)
--brain_maxplasticityweaken num
maximum weight by which plastic synapses weaken
(default: 10000, range: 1-1000000)
--brain_maxsynapses num
maximum synapses per neuron
(default: 100, range: 1-1000000)
--brain_maxsynapsesatbuildtime num
maximum synapses for a new neuron of a new critter
(default: 40, range: 1-1000000)
--brain_minfiringthreshold num
minimum firingthreshold of a neuron
(default: 2, range: 1-1000000)
--brain_minneuronsatbuildtime num
minimum neurons for a new critter
(default: 50, range: 1-1000000)
--brain_minplasticitystrengthen num
minimum weight by which plastic synapses strengthen
(default: 100, range: 1-1000000)
--brain_minplasticityweaken num
minimum weight by which plastic synapses weaken
(default: 1000, range: 1-1000000)
--brain_minsynapses num
minimum synapses per neuron
(default: 1, range: 1-1000000)
--brain_minsynapsesatbuildtime num
minimum synapses for a new neuron
(default: 1, range: 1-1000000)
--brain_mutate_maxdendridicbranches num
mutate this value
(default: 0, range: 0-1)
--brain_mutate_maxfiringthreshold num
mutate this value
(default: 0, range: 0-1)
--brain_mutate_minfiringthreshold num
mutate this value
(default: 0, range: 0-1)
--brain_mutate_mutateeffects num
mutate mutation effects
(default: 0, range: 0-1)
--brain_mutate_percentchanceconsistentsynapses num
mutate this value
(default: 0, range: 0-1)
--brain_mutate_percentchanceinhibitoryneuron num
mutate this value
(default: 0, range: 0-1)
--brain_mutate_percentchanceinhibitorysynapses num
mutate this value
(default: 0, range: 0-1)
--brain_mutate_percentchancemotorneuron num
mutate this value
(default: 0, range: 0-1)
--brain_mutate_percentchanceplasticneuron num
mutate this value
(default: 0, range: 0-1)
--brain_mutate_percentchancesensorysynapse num
mutate this value
(default: 0, range: 0-1)
--brain_mutate_plasticityfactors num
mutate min/max plasticity values
(default: 0, range: 0-1)
--brain_mutationrate num
percentage of newborns that mutate brains
(default: 10, range: 0-100)
--brain_percentchanceconsistentsynapses num
percent chance a neurons synapses are all inhibitory or excitatory
(default: 0, range: 0-100)
--brain_percentchanceinhibitoryneuron num
percent chance a neuron is inhibotory
(default: 50, range: 0-100)
--brain_percentchanceinhibitorysynapses num
percent chance a synapse is inhibitory
(default: 50, range: 0-100)
--brain_percentchancemotorneuron num
percent chance a neuron is a motor neuron
(default: 50, range: 0-100)
--brain_percentchanceplasticneuron num
percent chance a neuron has plastic synapses
(default: 20, range: 0-100)
--brain_percentchancesensorysynapse num
percent change a synapse connects to an input
(default: 20, range: 0-100)
--brain_percentmutateeffectaddneuron num
chance of adding a neuron
(default: 1, range: 0-100)
--brain_percentmutateeffectaddsynapse num
chance of adding a synapse
(default: 5, range: 0-100)
--brain_percentmutateeffectaltermutable num
mutate value of a mutatable option
(default: 1, range: 0-100)
--brain_percentmutateeffectalterneuron num
chance of altering a neuron
(default: 2, range: 0-100)
--brain_percentmutateeffectremoveneuron num
chance of removing a neuron
(default: 1, range: 0-100)
--brain_percentmutateeffectremovesynapse num
chance of removing a synapse
(default: 5, range: 0-100)
--camerasensitivity num
sensitivity of the camera
(default: 20, range: 1-1000)
--colormode num
colors genetically exact critters identically
(default: 0, range: 0-1)
--critter_autoexchangeinterval num
save critters every n seconds
(default: 0, range: 0-1000000)
--critter_autosaveinterval num
save critters every n seconds
(default: 0, range: 0-1000000)
--critter_enableomnivores num
enables critters to eat each other
(default: 1, range: 0-1)
--critter_insertevery num
inserts a random critter every n frames
(default: 0, range: 0-1000000)
--critter_killhalfat num
kill 50% of critters if population reaches n
(default: 120, range: 2-1000000)
--critter_maxenergy num
maximum amount of energy a critter has
(default: 5000, range: 1-1000000)
--critter_maxlifetime num
maximum number of frames a critter lives
(default: 40000, range: 1-1000000)
--critter_minenergyproc num
energy a critters needs to procreate
(default: 3000, range: 1-1000000)
--critter_procinterval num
minimum frames between procreations
(default: 20, range: 1-1000000)
--critter_raycastvision num
use raycast vision instead of opengl
(default: 0, range: 0-1)
--critter_retinasize num
size of a critters eye retina
(default: 8, range: 1-1000)
--critter_sightrange num
distance a critter can see (10 = 1 worldsize)
(default: 70, range: 1-1000000)
--critter_startenergy num
energy a new critter (adam) starts with
(default: 3000, range: 1-1000000)
--drawscene num
draw the scene
(default: 1, range: 0-1)
--energy num
energy in the system by number of food cubes
(default: 400, range: 0-1000000)
--exit_if_empty num
exit simulation if there are no critters
(default: 0, range: 0-1)
--food_maxenergy num
maximum amount of energy a food unit has
(default: 1500, range: 1-1000000)
--food_maxlifetime num
maximum number of frames a food unit exists
(default: 40000, range: 1-1000000)
--food_size num
size of a food unit
(default: 200, range: 1-1000000)
--fpslimit num
frames per second for the fps limiter
(default: 30, range: 1-1000)
--fsX num
fullscreen resolution X
(default: 800, range: 1-1000000)
--fsY num
fullscreen resolution Y
(default: 600, range: 1-1000000)
--fullscreen num
enable fullscreen mode
(default: 0, range: 0-1)
--headless num
do not open gl context
(default: 0, range: 0-1)
--killhalf_decrenergypct num
decrease energy by n percent when killhalfat triggers
(default: 1, range: 0-100)
--killhalf_decrmaxlifetimepct num
decrease critter_maxlifetime by n when killhalfat triggers
(default: 0, range: 0-100)
--killhalf_incrworldsizeX num
increase worldsizeX by n when killhalfat triggers
(default: 0, range: 0-100)
--killhalf_incrworldsizeY num
increase worldsizeY by n when killhalfat triggers
(default: 0, range: 0-100)
--mincritters num
minimum number of critters
(default: 10, range: 0-1000)
--race num
enable race simulation
(default: 0, range: 0-1)
--retinasperrow num
number of vision retinas to stack per row onscreen
(default: 20, range: 1-1000)
--roundworld num
enable round planet
(default: 0, range: 0-1)
--startseed num
enable fullscreen mode
(default: 0, range: 0-4000000000)
--testworld num
a world for test purposes
(default: 0, range: 0-1)
--threads num
threads to use
(default: 1, range: 1-16)
--worldsizeX num
size of the world along axis X
(default: 23, range: 1-5000)
--worldsizeY num
size of the world along axis Y
(default: 13, range: 1-5000)
--worldwalls num
enable walls around the world
(default: 1, range: 0-1)