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glmemperf - a benchmark for measuring OpenGL ES 2.0 rendering performance

Author

       glmemperf was written by Sami Kyöstilä.

       This manual page was written by  Alexandros  Frantzis  <alexandros.frantzis@linaro.org>  for  the  Debian
       project (and may be used by others).

                                                   2010-12-01                                       GLMEMPERF(1)

Description

glmemperf  is benchmark that aims to measure the texture memory bandwidth performance of an OpenGL ES 2.0
       implementation using a number of different texture storage formats and methods.

Name

       glmemperf - a benchmark for measuring OpenGL ES 2.0 rendering performance

Options

-h,--help Show summary of options.

       -v     Verbose mode.

       -l     List all tests without running them.

       -iTEST
              Include a specific test (full name or substring).

       -eTEST
              Exclude a specific test (full name or substring).

       -tSECS
              The minimum amount of time to run each test (in seconds).

       -bBPP Bits per pixel

Synopsis

glmemperf [options]

See Also