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glulxe - execute Glulx interactive fiction

About

       glulxe was written  by  Andrew  Plotkin  <erkyrath@eblong.com>  and  can  be  found  at  <https://www.eb‐
       long.com/zarf/glulx/>.   glktermw was written by Andrew Plotkin <erkyrath@eblong.com> and Alexander Beels
       <arb28@columbia.edu> and can be found at <https://www.eblong.com/zarf/glk/index.html>.

       This manpage was written for Debian by John Goerzen <jgoerzen@complete.org> based on information  in  the
       above locations.

Authors

       Andrew Plotkin, John Goerzen.

John Goerzen                                      October 2019                                         GLULXE(1)

Name

       glulxe - execute Glulx interactive fiction

Options

-widthNUM, -heightNUM
              Sets the screen width or height.  Normally automatically determined.

       -mlBOOL
              Enables or disables a message line (default “yes”).  This is the bottom line of the screen.

       -revgridBOOL
              Reverse text in grid (status) windows (default “no”).

       -historylenNUM
              Sets the number of commands to keep in the history for each window (default 20).

       -borderBOOL
              Whether or not to force one-character borders between windows.  The default turns on  borders  un‐
              less  the  game  switches  them off.  Setting to “yes” forces them on at all times, or “no” forces
              them off at all times, ignoring the game’s request.

       -preciseBOOL
              Whether to use more precise timing for timed input (default “no”).

       -version
              Display Glk library version.

       -help  Display command-line help.

Overview

glulxe  executes  Glulx-format  interactive  fiction games, which typically end with .ulx, .gblorb, .glb,
       .blorb, or .blb.  glulxe can work with only a terminal.

       The only required parameter is the filename of the game to play.  The remaining parameters  are  all  op‐
       tional,  and  come  from  the  glktermw library.  Further information can be found in the libglktermw-dev
       package in the directory /usr/share/doc/libglktermw-dev.

Synopsis

glulxefilename [ options ]

See Also