ibv_ud_pingpong - simple InfiniBand UD transport test
Contents
Bugs
The network synchronization between client and server instances is weak, and does not prevent
incompatible options from being used on the two instances. The method used for retrieving work
completions is not strictly correct, and race conditions may cause failures on some systems.
libibverbs August 30, 2005 IBV_UD_PINGPONG(1)
Description
Run a simple ping-pong test over InfiniBand via the unreliable datagram (UD) transport.
Name
ibv_ud_pingpong - simple InfiniBand UD transport test
Options
-p, --port=PORT
use TCP port PORT for initial synchronization (default 18515)
-d, --ib-dev=DEVICE
use IB device DEVICE (default first device found)
-i, --ib-port=PORT
use IB port PORT (default port 1)
-s, --size=SIZE
ping-pong messages of size SIZE (default 2048)
-r, --rx-depth=DEPTH
post DEPTH receives at a time (default 500)
-n, --iters=ITERS
perform ITERS message exchanges (default 1000)
-l, --sl=SL
send messages with service level SL (default 0)
-e, --events
sleep while waiting for work completion events (default is to poll for completions)
-g, --gid-idx=GIDINDEX
local port GIDINDEX-c, --chk
validate received buffer
See Also
ibv_rc_pingpong(1), ibv_uc_pingpong(1), ibv_srq_pingpong(1), ibv_xsrq_pingpong(1)
Synopsis
ibv_ud_pingpong [-p port] [-d device] [-i ib port] [-s size] [-r rx depth] [-n iters] [-l sl] [-e] [-g
gid index] HOSTNAMEibv_ud_pingpong [-p port] [-d device] [-i ib port] [-s size] [-r rx depth] [-n iters] [-l sl] [-e] [-g
gid index]
