The basic options are:
-h Print usage summary.
-version
Print the version number (as major.minor.revision) and exit.
-ostring
Specify the name of the output file (as PNG format by default). Using "-" as output name will
direct output to 'stdout'.
--string
Explicitly specify the input file. This option is useful if the input file starts with an '-' for
instance. This option must appear last. Any other options afterward will be ignored. If the input
file is "-", the data will be read from stdin instead of a file.
-bmp Change the output format to uncompressed BMP.
-tiff Change the output format to uncompressed TIFF.
-pam Change the output format to PAM (retains alpha).
-ppm Change the output format to PPM (discards alpha).
-pgm Change the output format to PGM. The output consists of luma/chroma samples instead of RGB, using
the IMC4 layout. This option is mainly for verification and debugging purposes.
-yuv Change the output format to raw YUV. The output consists of luma/chroma-U/chroma-V samples instead
of RGB, saved sequentially as individual planes. This option is mainly for verification and
debugging purposes.
-nofancy
Don't use the fancy upscaler for YUV420. This may lead to jaggy edges (especially the red ones),
but should be faster.
-nofilter
Don't use the in-loop filtering process even if it is required by the bitstream. This may produce
visible blocks on the non-compliant output, but it will make the decoding faster.
-ditherstrength
Specify a dithering strength between 0 and 100. Dithering is a post-processing effect applied to
chroma components in lossy compression. It helps by smoothing gradients and avoiding banding
artifacts.
-alpha_dither
If the compressed file contains a transparency plane that was quantized during compression, this
flag will allow dithering the reconstructed plane in order to generate smoother transparency
gradients.
-nodither
Disable all dithering (default).
-mt Use multi-threading for decoding, if possible.
-cropx_positiony_positionwidthheight
Crop the decoded picture to a rectangle with top-left corner at coordinates (x_position,
y_position) and size width x height. This cropping area must be fully contained within the source
rectangle. The top-left corner will be snapped to even coordinates if needed. This option is
meant to reduce the memory needed for cropping large images. Note: the cropping is applied before
any scaling.
-flip Flip decoded image vertically (can be useful for OpenGL textures for instance).
-resize, -scalewidthheight
Rescale the decoded picture to dimension width x height. This option is mostly intended to
reducing the memory needed to decode large images, when only a small version is needed (thumbnail,
preview, etc.). Note: scaling is applied after cropping. If either (but not both) of the width or
height parameters is 0, the value will be calculated preserving the aspect-ratio.
-quiet Do not print anything.
-v Print extra information (decoding time in particular).
-noasm Disable all assembly optimizations.