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hufo_smoke - particle smoke effect.

Author

       Jeremie Allard (Hufo / N.A.A.) <hufo@planet-d.net> and Tugrul Galatali <tugrul@galatali.com>

X Version 11                                                                                 OGLCScreensaver(1)

Description

       From Jeremie Allard (http://hufo.planet-d.net/codefr_us.php): "This little smoke effect is coded  with  a
       little particle system done for 'The OpenGL Challenge'."

       Ported to Linux by Tugrul Galatali.

Environment

DISPLAY to get the default host and display number.

Name

       hufo_smoke - particle smoke effect.

Options

--root  Draw on the root window.

       --maxfpsnumber
               Set maximum frame rate.

       --vsyncnumber
               Limit redraws to specified number of vertical refreshes.  0 - 100.  Default: 1

       --dpmsnumber
               Stop rendering new frames if the display is not on.  0 - 1.  Default: 1

       --foregroundnumber
               Set primary (dense smoke) color using hex color codes.  Default: ffffff

       --backgroundnumber
               Set secondary (light smoke) color using hex color codes.  Default: ffffff

See Also

X(1),

Synopsis

hufo_smoke  [--root/-r]  [--maxfps/-x  number]  [--vsync/-y  number]  [--dpms/-M number] [--foreground/-f
       number] [--background/-b number]

See Also