This program follows the Quake convention, with long options starting with a single dash (`-'). A
summary of options is included below.
-basedirdirectory
Specify the location of the game data files.
-bgsound
Continue to play sound when the game window is backgrounded.
-bppinteger
Specify the colour depth used for the video mode.
-cd Use CD audio.
-cddevdevice
Specify the CD device to be used for CD audio.
-condebug
Write a log file containing debugging information.
-consizeinteger
Specify the size of the console buffer in kilobytes.
-current
Start the game in the current video mode for OpenGL.
-dedicated
Start the game in a dedicated server mode.
-dinput
Enable DirectInput mode for input devices in the game. [Not used.]
-f,-fullscreen
Use a full screen video mode.
-fitz Fitz mode: disable Quakespasm customizations, act like vanilla Fitzquake.
-force Force the switch to the video mode specified by other command line arguments.
-fullsbar
Enable the refreshing of the full status bar.
-gamename
Start the game using the files from a mission pack or a mod.
-heapsizeinteger
Start the game and allocate the specified number of kilobytes of memory for the game.
-heightpixels
Specify the vertical resolution to use for the game screen.
-hipnotic
Start the game with the Hipnotic mission pack.
-ipip-address
Start the game and specify an alternative IP address to be used by the game.
-ipxportport
The port number to be used by the server for the IPX network protocol.
-listeninteger
Specify the maximum number of players that can connect to the listen server.
-minmemory
Allocate as little memory as possible while remaining functional.
-noadd Disable the use of the OpenGL additive texture environment extension.
-noadjustaspect
Disable automatic adjustment of the video mode aspect ratio.
-nocdaudio
Disable CD music audio.
-nocombine
Disable the use of the OpenGL texture combining extension.
-noipx Disable game support for the IPX/SPX network protocol.
-nolan Disable support for all network protocols.
-nomouse
Disable support for the mouse.
-nomtex
Disable the use of the OpenGL multitexture extension.
-nosound
Disable support for sound hardware.
-noudp Disable support for the UDP network protocol.
-particlesinteger
Specify the maximum number of particles to be rendered on the screen at once.
-portport
Specify port for both IPX and UDP network protocols.
-quoth Use extensions from the Quoth mod.
-rogue Start the game with the Rogue mission pack.
-sndspeedsample-rate
Specify the sampling rate used for sound, default is 11025.
-udpportport
Specify the UDP port number that the game should use for network play.
-w,-window
Start the game in a windowed OpenGL video mode.
-widthpixels
The horizontal resolution to use for the game screen.
-zonekb
Specify the amount of memory in kilobytes to allocate to holding dynamic information such as
aliases.