r3.retile - Retiles an existing 3D raster map with user defined x, y and z tile size.
Contents
Description
r3.retile writes a copy of an existing 3D raster map with a user defined number of tiles in x, y and z
direction. The precision and the type of the original 3D raster map are used for the new retiled 3D
raster map.
Keywords
raster3d, tiling, voxel
Name
r3.retile - Retiles an existing 3D raster map with user defined x, y and z tile size.
See Also
r3.cross.rast,r3.out.ascii,g.region,r.tile
Source Code
Available at: r3.retile source code (history)
Accessed: Friday Apr 04 01:20:07 2025
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© 2003-2025 GRASS Development Team, GRASS GIS 8.4.1 Reference Manual
GRASS 8.4.1 r3.retile(1grass)
Synopsis
r3.retiler3.retile--helpr3.retile [-c] input=nameoutput=name [tiledimension=XxYxZ] [--overwrite] [--help] [--verbose]
[--quiet] [--ui]
Flags:-c
Disable tile caching
--overwrite
Allow output files to overwrite existing files
--help
Print usage summary
--verbose
Verbose module output
--quiet
Quiet module output
--ui
Force launching GUI dialog
Parameters:input=name[required]
Name of input 3D raster map
output=name[required]
Name of the retiled 3D raster map
tiledimension=XxYxZ
The dimensions of the tiles used in the output raster3d map (XxYxZ or default: 16x16x8)
Default: default