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fstrm_replay - Replay saved Frame Streams data to a socket connection.

Description

fstrm_replay  connects  to  a  Frame  Streams receiver on either the given UNIX domain socket-path or TCP
       address and port, then reads and sends data of the supplied content-type from the given file(s).

Examples

       Replay dnstap data over UNIX domain socket:

            fstrm_replay -t protobuf:dnstap.Dnstap \
                 -u /var/run/named/dnstap.sock -r dnstap-log.fstrm

Name

       fstrm_replay - Replay saved Frame Streams data to a socket connection.

Options

-tcontent-type|--typecontent-type
              Specify the content-type to read from files and send to the  Frame  Streams  socket.  Files  whose
              content-type  differ  are  skipped.   If  the  socket  server  does  not  accept the content-type,
              fstrm_replay will fail.

       -rfile|--readfile
              Read data from file. Multiple files can be given with multiple -r options. Files which  cannot  be
              opened, or do not contain valid Frame Streams data will be skipped.

       -usocket-path|--unixsocket-path
              Connect  to  Unix  domain  socket-path  to  write Frame Streams data.  Only one of -u or -a may be
              given.

       -aIP|--tcpIP
              Connect to TCP address IP to write Frame Streams data. Only one of -u or -a may be given.  Use  of
              -a requires a port given with -p.

       -pport|--portport
              If -a is given, use TCP port port to write Frame Streams data.

See Also

fstrm_capture(1), fstrm_dump(1),
       Frame Streams C Library https://farsightsec.github.io/fstrmfstrm_replay(1)

Synopsis

fstrm_replay-tcontent-type-rfile[-rfile...][-usocket-path][-aIP-pport]fstrm_replay--typecontent-type--readfile[--readfile...][--unixsocket-path][--tcpIP--portport]

See Also