virgl_test_server - rendering server for separating OpenGL clients from host hardware
Contents
Description
virgl_test_server provides a rendering server that interfaces with the OpenGL hardware. Clients connect
to it by using the mesa 3D virgl gallium software renderer.
With the server running, the clients can connect to it by running it with specific environment variables
set to make mesa pick the virgl driver for rendering:
LIBGL_ALWAYS_SOFTWARE=1 GALLIUM_DRIVER=virpipe <client software>
Name
virgl_test_server - rendering server for separating OpenGL clients from host hardware
Options
--no-fork Run the server single threaded
--no-loop-or-fork Run the server single threaded and exit after the client closes the connection
--use-gles Force a GLES context on the host
--use-glx Use the GLX interface on the host
--use-egl-surfaceless Use the EGL surfaceless interface on the host
Synopsis
virgl_test_server [options]
