Proper Replay Gain support for MP3 files is a bit of a mess: on the one hand, there is the mp3gain
application [1] which was relatively widely used (I don't know if it still is) -- it directly modifies
the audio data which has the advantage that it works with pretty much any player, but it also means you
have to decide ahead of time whether you want track gain or album gain. Besides, it's just not very
elegant. On the other hand, there are at least two commonly used ways to store proper Replay Gain
information in ID3v2 tags [2].
Now, in general you don't have to worry about this when using this package: by default, replaygain and
collectiongain will read and write Replay Gain information in the two most commonly used formats.
However, if for whatever reason you need more control over the MP3 Replay Gain information, you can use
the --mp3-format option (supported by both programs) to change the behaviour. Possible choices with this
switch are:
• replaygain.org (alias: fb2k) Replay Gain information is stored in ID3v2 TXXX frames. This format is
specified on the replaygain.org website as the recommended format for MP3 files. Notably, this
format is also used by the foobar2000 music player for Windows [3].
• legacy (alias: ql) Replay Gain information is stored in ID3v2.4 RVA2 frames. This format is
described as "legacy" by replaygain.org; however, it is still the primary format for at least the
Quod Libet music player [4] and possibly others. It should be noted that this format does not
support volume adjustments of more than 64 dB: if the calculated gain value is smaller than -64 dB
or greater than or equal to +64 dB, it is clamped to these limit values.
• default This is the default implementation used by both replaygain and collectiongain. When writing
Replay Gain data, both the replaygain.org as well as the legacy format are written. As for reading,
if a file contains data in both formats, both data sets are read and then compared. If they match
up, that Replay Gain information is returned for the file. However, if they don't match, no Replay
Gain data is returned to signal that this file does not contain valid (read: consistent) Replay Gain
information.
[1] http://mp3gain.sourceforce.net
[2] http://wiki.hydrogenaudio.org/index.php?title=ReplayGain_specification#ID3v2
[3] http://foobar2000.org
[4] http://code.google.com/p/quodlibet