quake2 - classic first person shooter
Contents
Description
This manual page documents briefly the quake2 command.
QuakeII is a popular first-person shooter game, released in 1997 by iD Software. This wrapper script
will launch the Quake II engine. The game data needs to be installed independently using the 'game-data-
packager' program, and by default it will be looked for at /usr/share/games/quake2 and
/usr/share/games/quake2-demo.
This wrapper script accepts a few GNU-style options. Any further arguments are passed to the engine
unmodified. Consult the engine documentation for full details, but most engines support a syntax where
you can give console commands by prefixing with a plus sign.
Additionally, if quake2 is run via a symbolic link whose name contains reckoning, xatrix, groundzero or
rogue, it will play one of the Quake II mission packs, TheReckoning (by Xatrix Entertainment) or GroundZero (by Rogue Entertainment). This requires that additional data files are installed.
Examples
Play the demo in cooperative mode: quake2--demo+mapdemo1+setcoop1
Connect to a server for multiplayer:
quake2+connectquake2.example.com
Run the client as a temporary dedicated server (see the quake2-server
package for more server infrastructure): quake2+setdedicated1+setdeathmatch1+mapq2dm1Name
quake2 - classic first person shooter
Options
These options are accepted for WRAPPER-OPTIONS in the synopsis.
-h,--help
Show summary of options.
-v,--version
Show version of program.
--engine=ENGINE
Select a non-default Quake II engine binary
--demo Use the demo data, even if you have both the demo and the full version installed
-q, --quiet
Disable all console output
--debugger=DEBUGGER
Prepend a debugger or other prefix (such as strace) to the engine command line
--print-backtrace
Use gdb(1) to get a backtrace if the engine crashes (the gdb package must be installed)
See Also
quake2-server(6), game-data-packager(6).
Synopsis
quake2 [WRAPPER-OPTIONS] [ENGINE-OPTIONS] [ENGINE-COMMANDS]...
