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quake2 - classic first person shooter

Author

       This  manual  page,  and the quake2 wrapper script, were written by Simon McVittie <smcv@debian.org>, for
       the Debian project (and may be used by others).  They are based on the Quake packaging by David Banks and
       Simon McVittie.

                                                   2016-01-16                                          QUAKE2(6)

Description

       This manual page documents briefly the quake2 command.

       QuakeII  is  a popular first-person shooter game, released in 1997 by iD Software.  This wrapper script
       will launch the Quake II engine.  The game data needs to be installed independently using the 'game-data-
       packager'  program,  and  by  default  it   will   be   looked   for   at   /usr/share/games/quake2   and
       /usr/share/games/quake2-demo.

       This  wrapper  script  accepts  a  few GNU-style options.  Any further arguments are passed to the engine
       unmodified.  Consult the engine documentation for full details, but most engines support a  syntax  where
       you can give console commands by prefixing with a plus sign.

       Additionally,  if  quake2 is run via a symbolic link whose name contains reckoning, xatrix, groundzero or
       rogue, it will play one of the Quake II mission packs, TheReckoning (by Xatrix Entertainment) or  GroundZero (by Rogue Entertainment). This requires that additional data files are installed.

Examples

       Play the demo in cooperative mode: quake2--demo+mapdemo1+setcoop1

       Connect to a server for multiplayer:
              quake2+connectquake2.example.com

       Run the client as a temporary dedicated server (see the quake2-server
              package for more server infrastructure): quake2+setdedicated1+setdeathmatch1+mapq2dm1

Name

       quake2 - classic first person shooter

Options

       These options are accepted for WRAPPER-OPTIONS in the synopsis.

       -h,--help
              Show summary of options.

       -v,--version
              Show version of program.

       --engine=ENGINE
              Select a non-default Quake II engine binary

       --demo Use the demo data, even if you have both the demo and the full version installed

       -q, --quiet
              Disable all console output

       --debugger=DEBUGGER
              Prepend a debugger or other prefix (such as strace) to the engine command line

       --print-backtrace
              Use gdb(1) to get a backtrace if the engine crashes (the gdb package must be installed)

See Also

quake2-server(6), game-data-packager(6).

Synopsis

quake2 [WRAPPER-OPTIONS] [ENGINE-OPTIONS] [ENGINE-COMMANDS]...

See Also