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ioquake3 - ioQuake3 game engine (client)

Author

       ioquake3 was written by id Software Inc. and the ioQuake3 Team.

       This  manual  page  was  written  by  Bruno  "Fuddl"  Kleinert  <fuddl@debian.org>  and  Simon   McVittie
       <smcv@debian.org>, for the Debian project (but may be used by others).

                                                   2010-10-15                                        IOQUAKE3(6)

Description

       This manual page documents briefly the ioquake3 command.

       ioquake3 is the game engine client for ioQuake3 based games.

       The  version  provided  in Debian is not usually useful to run directly, and is not included in the PATH.
       The openarena and quake3 Debian packages provide wrapper scripts to launch particular games.

Name

       ioquake3 - ioQuake3 game engine (client)

Options

       Any console command can be prefixed with + and used as a command-line option (press Shift+Esc  to  access
       the in-game console), including:

       +setoptionvalue
              Set an option (see below for some options)

       +connectserver[:port]
              Connect to a server

       Options which can be set using +set include:

       r_fullscreen <bool>
              1: Play in fullscreen mode; 0: Play in window mode

       r_mode <num>
              Sets  the  screen  resulotion  mode.  Set  num  to  -1  to  use  a customized resolution. See also
              r_customheight and r_customwidth!

       r_customwidth <pixels>
              Use pixels as width if r_mode is set to -1.

       r_customheight <pixels>
              Use pixels as height if r_mode is set to -1.

See Also

ioquake3-server(6), openarena(6), quake3(6), /usr/share/doc/ioquake3

Synopsis

/usr/lib/ioquake3/ioquake3 [+setoptionvalue]...

See Also