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quasicrystal - aperiodic plane tilings.

Author

       Jamie Zawinski.

X Version 11                                   6.08 (10-Oct-2023)                               quasicrystal(6x)

Description

       A  quasicrystal  is  a  structure  that  is  ordered but aperiodic.  Two-dimensional quasicrystals can be
       generated by adding a set of planes where x is the sine of y. Different complex aperiodic  plane  tilings
       are  produced  depending  on  the period, position, and rotation of the component planes, and whether the
       rotation of the planes is evenly distributed around the circle (the "symmetric" option, above) or random.
       See also the "RD-Bomb", "CWaves" and "Penrose" screen savers.

Environment

DISPLAY to get the default host and display number.

       XENVIRONMENT
               to  get  the  name  of  a  resource  file  that  overrides  the  global  resources  stored in the
               RESOURCE_MANAGER property.

       XSCREENSAVER_WINDOW
               The window ID to use with --root.

Name

       quasicrystal - aperiodic plane tilings.

Options

--visualvisual
               Specify which visual to use.  Legal values are the name of a  visual  class,  or  the  id  number
               (decimal or hex) of a specific visual.

       --window
               Draw on a newly-created window.  This is the default.

       --root  Draw on the root window.

       --window-idnumber
               Draw on the specified window.

       --delaynumber
               Per-frame delay, in microseconds.  Default: 30000 (0.03 seconds.).

       --speednumber
               Animation speed. 2 for twice as fast, 0.5 for half as fast.

       --contrastcontrast
               Contrast. Sort of.  Default 30%.

       --countnumber
               How many planes to use. Default 17.

       --wander|--no-wander
               Whether the planes should displace horizontally and vertically.

       --spin|--no-spin
               Whether the planes should rotate.

       --asymmetric
               Allow each plane to rotate freely instead of being constrained to an even distribution around the
               circle.

       --fps|--no-fps
               Whether to show a frames-per-second display at the bottom of the screen.

See Also

X(1), xscreensaver(1)

Synopsis

quasicrystal  [--display  host:display.screen] [--visual visual] [--window] [--root] [--window-id number]
       [--delay number]  [--speed  number]  [--count  number]  [--contrast  percent]  [--no-wander]  [--no-spin]
       [--asymmetric] [--fps]

See Also