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SDL_GPUComputePass - An opaque handle representing a compute pass.

Availability

       This struct is available since SDL 3.2.0.

Description

       This handle is transient and should not be held or referenced after SDL_EndGPUComputePass is called.

Name

       SDL_GPUComputePass - An opaque handle representing a compute pass.

See Also

SDL_BeginGPUComputePass(3), SDL_EndGPUComputePass(3)

Simple Directmedia Layer                           SDL 3.2.20                          SDL_GPUComputePass(3type)

Synopsis

#include<SDL3/SDL_gpu.h>typedefstructSDL_GPUComputePassSDL_GPUComputePass;

See Also