SDL_GPUDevice - An opaque handle representing the SDL_GPU
Contents
Availability
This struct is available since SDL 3.2.0.
Simple Directmedia Layer SDL 3.2.10 SDL_GPUDevice(3type)
Header File
Defined in SDL3/SDL_gpu.h
Name
SDL_GPUDevice - An opaque handle representing the SDL_GPU
context.
Synopsis
#include"SDL3/SDL.h"typedefstructSDL_GPUDeviceSDL_GPUDevice;
