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SDL_FlushEvent - Clear events of a specific type from the event queue.

Availability

       This function is available since SDL 3.2.0.

Description

       This  will  unconditionally  remove  any  events from the queue that match type.  If you need to remove a
       range of event types, use SDL_FlushEvents() instead.

       It's also normal to just ignore events you don't care about in  your  event  loop  without  calling  this
       function.

       This  function  only affects currently queued events. If you want to make sure that all pending OS events
       are flushed, you can call SDL_PumpEvents() on the main thread immediately before the flush call.

       If you have user events with custom data that needs to be  freed,  you  should  use  SDL_PeepEvents()  to
       remove and clean up those events before calling this function.

Function Parameters

type   the type of event to be cleared; see SDL_EventType for details.

Name

       SDL_FlushEvent - Clear events of a specific type from the event queue.

See Also

SDL_FlushEvents(3)

Simple Directmedia Layer                           SDL 3.2.20                                  SDL_FlushEvent(3)

Synopsis

#include<SDL3/SDL_events.h>voidSDL_FlushEvent(Uint32type);

Thread Safety

       It is safe to call this function from any thread.

See Also