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glIsTexture - determine if a name corresponds to a texture

C Specification

GLbooleanglIsTexture(GLuinttexture);

Description

glIsTexture returns GL_TRUE if texture is currently the name of a texture. If texture is zero, or is a
       non-zero value that is not currently the name of a texture, or if an error occurs, glIsTexture returns
       GL_FALSE.

       A name returned by glGenTextures(), but not yet associated with a texture by calling glBindTexture(), is
       not the name of a texture.

Name

       glIsTexture - determine if a name corresponds to a texture

Parameters

texture
           Specifies a value that may be the name of a texture.

See Also

glBindTexture(), glCopyTexImage1D(), glCopyTexImage2D(), glDeleteTextures(), glGenTextures(), glGet(),
       glGetTexParameter(), glTexImage1D(), glTexImage2D(), glTexImage3D(), glTexParameter()

Version Support

       ┌─────────────┬───────────────────────────────────────────────────────────────────────┐
       │             │                OpenGLVersion                                         │
       ├─────────────┼─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┤
       │ Function2.02.13.03.13.23.34.04.14.24.34.44.5 │
       │ /           │     │     │     │     │     │     │     │     │     │     │     │     │
       │ Feature     │     │     │     │     │     │     │     │     │     │     │     │     │
       │ Name        │     │     │     │     │     │     │     │     │     │     │     │     │
       ├─────────────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┤
       │ glIsTexture │  ✔  │  ✔  │  ✔  │  ✔  │  ✔  │  ✔  │  ✔  │  ✔  │  ✔  │  ✔  │  ✔  │  ✔  │
       └─────────────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┘

See Also