matrix_mul, matrix_mul_f - Multiplies two matrices. Allegro game programming library.
Contents
Description
Multiplies two matrices, storing the result in out (this may be a duplicate of one of the input matrices,
but it is faster when the inputs and output are all different). The resulting matrix will have the same
effect as the combination of m1 and m2, ie. when applied to a point p, (p * out) = ((p * m1) * m2). Any
number of transformations can be concatenated in this way. Note that matrix multiplication is not
commutative, ie. matrix_mul(m1, m2) != matrix_mul(m2, m1).
Name
matrix_mul, matrix_mul_f - Multiplies two matrices. Allegro game programming library.
See Also
apply_matrix(3alleg4), exquat(3alleg4), exscn3d(3alleg4) Allegro version 4.4.3 matrix_mul(3alleg4)
Synopsis
#include<allegro.h>voidmatrix_mul(constMATRIX*m1,constMATRIX*m2,MATRIX*out);voidmatrix_mul_f(constMATRIX_f*m1,constMATRIX_f*m2,MATRIX_f*out);
