SDL_WINDOWPOS_UNDEFINED - Used to indicate that you don't care what the window position/display is.
Contents
Availability
This macro is available since SDL 3.2.0.
Simple Directmedia Layer SDL 3.2.20 SDL_WINDOWPOS_UNDEFINED(3)
Description
This always uses the primary display.
Name
SDL_WINDOWPOS_UNDEFINED - Used to indicate that you don't care what the window position/display is.
Synopsis
#include<SDL3/SDL_video.h>#defineSDL_WINDOWPOS_UNDEFINEDSDL_WINDOWPOS_UNDEFINED_DISPLAY(0)