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SDL_WINDOWPOS_UNDEFINED_DISPLAY - Used to indicate that you don't care what the window position is.

Availability

       This macro is available since SDL 3.2.0.

Simple Directmedia Layer                           SDL 3.2.10                 SDL_WINDOWPOS_UNDEFINED_DISPLAY(3)

Description

       If you _really_ don't care,

       SDL_WINDOWPOS_UNDEFINED
        is the same, but always uses the primary display instead of specifying one.

Header File

       Defined in SDL3/SDL_video.h

Name

       SDL_WINDOWPOS_UNDEFINED_DISPLAY - Used to indicate that you don't care what the window position is.

Synopsis

#include"SDL3/SDL.h"#defineSDL_WINDOWPOS_UNDEFINED_DISPLAY(X)(SDL_WINDOWPOS_UNDEFINED_MASK|(X))

See Also