icetResetTiles -- clears out all tile definitions.
Contents
Bugs
None known.
Copyright
Copyright (C)2003 Sandia Corporation
Under the terms of Contract DE-AC04-94AL85000 with Sandia Corporation, the U.S. Government retains
certain rights in this software.
This source code is released under the New BSD License.
Description
IceT defines its display as a set of tiles. icetResetTiles will empty this set. The set of tiles is
filled again with calls to icetAddTile.
As a side effect, icetResetTiles will also zero out the renderable window size (specified with state
variables ICET_PHYSICAL_RENDER_WIDTH and ICET_PHYSICAL_RENDER_HEIGHT). The size will be reset with calls
to icetAddTile.
Errors
None.
Name
icetResetTiles--clearsoutalltiledefinitions.
Notes
As a rule, a call to icetResetTiles should always be followed with one or more calls to icetAddTile.
icetDrawFrame, icetCompositeImage, and icetGLDrawFrame will not work properly if no tiles are in
existence.
See Also
icetAddTile(3) IceT Reference September 26, 2014 icetResetTiles(3)
Synopsis
#include <IceT.h>
void icetResetTiles( void );
Warnings
None.
