SDL_GetDisplayContentScale - Get the content scale of a display.
Contents
Availability
This function is available since SDL 3.2.0.
Description
The content scale is the expected scale for content based on the DPI settings of the display. For
example, a 4K display might have a 2.0 (200%) display scale, which means that the user expects UI
elements to be twice as big on this display, to aid in readability.
After window creation,
SDL_GetWindowDisplayScale () should be used to query the content scale factor for individual windows
instead of querying the display for a window and calling this function, as the per-window content scale
factor may differ from the base value of the display it is on, particularly on high-DPI and/or multi-
monitor desktop configurations.
Function Parameters
displayID
the instance ID of the display to query.
Header File
Defined in SDL3/SDL_video.h
Name
SDL_GetDisplayContentScale - Get the content scale of a display.
Return Value
Returns the content scale of the display, or 0.0f on failure; call
SDL_GetError () for more information.
See Also
•(3), SDL_GetWindowDisplayScale(3), •(3), SDL_GetDisplays(3) Simple Directmedia Layer SDL 3.2.10 SDL_GetDisplayContentScale(3)
Synopsis
#include"SDL3/SDL.h"floatSDL_GetDisplayContentScale(SDL_DisplayIDdisplayID);
Thread Safety
This function should only be called on the main thread.
