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SDL_GetGamepadStringForType - Convert from an SDL_GamepadType

Availability

       This function is available since SDL 3.2.0.

Function Parameters

type   an enum value for a given SDL_GamepadType .

Header File

       Defined in SDL3/SDL_gamepad.h

Name

       SDL_GetGamepadStringForType - Convert from an SDL_GamepadType
        enum to a string.

Return Value

       Returns  a  string for the given type, or NULL if an invalid type is specified. The string returned is of
       the format used by

       SDL_Gamepad
        mapping strings.

See Also

(3), SDL_GetGamepadTypeFromString(3)

Simple Directmedia Layer                           SDL 3.2.10                     SDL_GetGamepadStringForType(3)

Synopsis

#include"SDL3/SDL.h"constchar*SDL_GetGamepadStringForType(SDL_GamepadTypetype);

See Also