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SDL_GetTextInputArea - Get the area used to type Unicode text input.

Availability

       This function is available since SDL 3.2.0.

Description

       This returns the values previously set by SDL_SetTextInputArea().

Function Parameters

window the window for which to query the text input area.

       rect   a pointer to an SDL_Rect filled in with the text input area, may be NULL.

       cursor a pointer to the offset of the current cursor location relative to rect->x, may be NULL.

Name

       SDL_GetTextInputArea - Get the area used to type Unicode text input.

Return Value

       for more information.

See Also

SDL_SetTextInputArea(3)

Simple Directmedia Layer                           SDL 3.2.20                            SDL_GetTextInputArea(3)

Synopsis

#include<SDL3/SDL_keyboard.h>boolSDL_GetTextInputArea(SDL_Window*window,SDL_Rect*rect,int*cursor);

Thread Safety

       This function should only be called on the main thread.

See Also