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SDL_GetTextureAlphaMod - Get the additional alpha value multiplied into render copy operations.

Availability

       This function is available since SDL 3.2.0.

Function Parameters

texture
              the texture to query.

       alpha  a pointer filled in with the current alpha value.

Name

       SDL_GetTextureAlphaMod - Get the additional alpha value multiplied into render copy operations.

Return Value

       for more information.

See Also

SDL_GetTextureAlphaModFloat(3), SDL_GetTextureColorMod(3), SDL_SetTextureAlphaMod(3)

Simple Directmedia Layer                           SDL 3.2.20                          SDL_GetTextureAlphaMod(3)

Synopsis

#include<SDL3/SDL_render.h>boolSDL_GetTextureAlphaMod(SDL_Texture*texture,Uint8*alpha);

Thread Safety

       This function should only be called on the main thread.

See Also