SDL_GetTextureAlphaMod - Get the additional alpha value multiplied into render copy operations.
Contents
Availability
This function is available since SDL 3.2.0.
Function Parameters
texture
the texture to query.
alpha a pointer filled in with the current alpha value.
Name
SDL_GetTextureAlphaMod - Get the additional alpha value multiplied into render copy operations.
Return Value
for more information.
See Also
SDL_GetTextureAlphaModFloat(3), SDL_GetTextureColorMod(3), SDL_SetTextureAlphaMod(3) Simple Directmedia Layer SDL 3.2.20 SDL_GetTextureAlphaMod(3)
Synopsis
#include<SDL3/SDL_render.h>boolSDL_GetTextureAlphaMod(SDL_Texture*texture,Uint8*alpha);
Thread Safety
This function should only be called on the main thread.
