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SDL_GetTextureAlphaModFloat - Get the additional alpha value multiplied into render copy operations.

Availability

       This function is available since SDL 3.2.0.

Function Parameters

texture
              the texture to query.

       alpha  a pointer filled in with the current alpha value.

Header File

       Defined in SDL3/SDL_render.h

Name

       SDL_GetTextureAlphaModFloat - Get the additional alpha value multiplied into render copy operations.

Return Value

       Returns true on success or false on failure; call

       SDL_GetError () for more information.

See Also

•(3),         SDL_GetTextureAlphaMod(3),        •(3),        SDL_GetTextureColorModFloat(3),        •(3),
       SDL_SetTextureAlphaModFloat(3)

Simple Directmedia Layer                           SDL 3.2.10                     SDL_GetTextureAlphaModFloat(3)

Synopsis

#include"SDL3/SDL.h"boolSDL_GetTextureAlphaModFloat(SDL_Texture*texture,float*alpha);

Thread Safety

       This function should only be called on the main thread.

See Also