logo
Free, unlimited AI code reviews that run on commit
git-lrc git-lrc GitHub Install Now We'd appreciate a star git-lrc - Free, unlimited AI code reviews that run on commit | Product Hunt git-lrc - Free, unlimited AI code reviews that run on commit | Product Hunt

SDL_GetTextureColorModFloat - Get the additional color value multiplied into render copy operations.

Availability

       This function is available since SDL 3.2.0.

Function Parameters

texture
              the texture to query.

       r      a pointer filled in with the current red color value.

       g      a pointer filled in with the current green color value.

       b      a pointer filled in with the current blue color value.

Header File

       Defined in SDL3/SDL_render.h

Name

       SDL_GetTextureColorModFloat - Get the additional color value multiplied into render copy operations.

Return Value

       Returns true on success or false on failure; call

       SDL_GetError () for more information.

See Also

(3),         SDL_GetTextureAlphaModFloat(3),        (3),        SDL_GetTextureColorMod(3),        (3),
       SDL_SetTextureColorModFloat(3)

Simple Directmedia Layer                           SDL 3.2.10                     SDL_GetTextureColorModFloat(3)

Synopsis

#include"SDL3/SDL.h"boolSDL_GetTextureColorModFloat(SDL_Texture*texture,float*r,float*g,float*b);

Thread Safety

       This function should only be called on the main thread.

See Also