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SDL_GetWindowOpacity - Get the opacity of a window.

Availability

       This function is available since SDL 3.2.0.

Description

       If transparency isn't supported on this platform, opacity will be returned as 1.0f without error.

Function Parameters

window the window to get the current opacity value from.

Header File

       Defined in SDL3/SDL_video.h

Name

       SDL_GetWindowOpacity - Get the opacity of a window.

Return Value

       Returns  the  opacity, (0.0f - transparent, 1.0f - opaque), or -1.0f on failure; call SDL_GetError () for
       more information.

See Also

(3), SDL_SetWindowOpacity(3)

Simple Directmedia Layer                           SDL 3.2.10                            SDL_GetWindowOpacity(3)

Synopsis

#include"SDL3/SDL.h"floatSDL_GetWindowOpacity(SDL_Window*window);

Thread Safety

       This function should only be called on the main thread.

See Also