SDL_GetWindowOpacity - Get the opacity of a window.
Contents
Availability
This function is available since SDL 3.2.0.
Description
If transparency isn't supported on this platform, opacity will be returned as 1.0f without error.
Function Parameters
window the window to get the current opacity value from.
Header File
Defined in SDL3/SDL_video.h
Name
SDL_GetWindowOpacity - Get the opacity of a window.
Return Value
Returns the opacity, (0.0f - transparent, 1.0f - opaque), or -1.0f on failure; call SDL_GetError () for
more information.
See Also
•(3), SDL_SetWindowOpacity(3) Simple Directmedia Layer SDL 3.2.10 SDL_GetWindowOpacity(3)
Synopsis
#include"SDL3/SDL.h"floatSDL_GetWindowOpacity(SDL_Window*window);
Thread Safety
This function should only be called on the main thread.
