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SDL_SetWindowOpacity - Set the opacity for a window.

Availability

       This function is available since SDL 3.2.0.

Description

       The parameter opacity will be clamped internally between 0.0f (transparent) and 1.0f (opaque).

       This function also returns false if setting the opacity isn't supported.

Function Parameters

window the window which will be made transparent or opaque.

       opacity
              the opacity value (0.0f - transparent, 1.0f - opaque).

Header File

       Defined in SDL3/SDL_video.h

Name

       SDL_SetWindowOpacity - Set the opacity for a window.

Return Value

       Returns true on success or false on failure; call

       SDL_GetError () for more information.

See Also

(3), SDL_GetWindowOpacity(3)

Simple Directmedia Layer                           SDL 3.2.10                            SDL_SetWindowOpacity(3)

Synopsis

#include"SDL3/SDL.h"boolSDL_SetWindowOpacity(SDL_Window*window,floatopacity);

Thread Safety

       This function should only be called on the main thread.

See Also