SDL_GL_SetAttribute - Set an OpenGL window attribute before window creation.
Contents
Availability
This function is available since SDL 3.2.0.
Description
This function sets the OpenGL attribute attr to value . The requested attributes should be set before
creating an OpenGL window. You should use
SDL_GL_GetAttribute () to check the values after creating the OpenGL context, since the values obtained
can differ from the requested ones.
Function Parameters
attr an SDL_GLAttr
enum value specifying the OpenGL attribute to set.
value the desired value for the attribute.
Header File
Defined in SDL3/SDL_video.h
Name
SDL_GL_SetAttribute - Set an OpenGL window attribute before window creation.
Return Value
Returns true on success or false on failure; call
SDL_GetError () for more information.
See Also
•(3), SDL_GL_GetAttribute(3), •(3), SDL_GL_ResetAttributes(3) Simple Directmedia Layer SDL 3.2.10 SDL_GL_SetAttribute(3)
Synopsis
#include"SDL3/SDL.h"boolSDL_GL_SetAttribute(SDL_GLAttrattr,intvalue);
Thread Safety
This function should only be called on the main thread.
