SDL_GPUTextureSamplerBinding - A structure specifying parameters in a sampler binding call.
Contents
Availability
This struct is available since SDL 3.2.0.
Header File
Defined in SDL3/SDL_gpu.h
Name
SDL_GPUTextureSamplerBinding - A structure specifying parameters in a sampler binding call.
See Also
•(3), SDL_BindGPUVertexSamplers(3), •(3), SDL_BindGPUFragmentSamplers(3) Simple Directmedia Layer SDL 3.2.10 SDL_GPUTextureSamplerBinding(3type)
Synopsis
#include"SDL3/SDL.h"typedefstructSDL_GPUTextureSamplerBinding{SDL_GPUTexture*texture;/**<Thetexturetobind.MusthavebeencreatedwithSDL_GPU_TEXTUREUSAGE_SAMPLER.*/SDL_GPUSampler*sampler;/**<Thesamplertobind.*/}SDL_GPUTextureSamplerBinding;