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SDL_HINT_VITA_PVR_OPENGL - A variable controlling whether OpenGL should be used instead of OpenGL ES on

Availability

       This hint is available since SDL 3.2.0.

Simple Directmedia Layer                           SDL 3.2.10                        SDL_HINT_VITA_PVR_OPENGL(3)

Description

       The variable can be set to the following values:

       • "0": Use OpenGL ES. (default)

       • "1": Use OpenGL.

       This hint should be set before SDL is initialized.

Header File

       Defined in SDL3/SDL_hints.h

Name

       SDL_HINT_VITA_PVR_OPENGL  -  A variable controlling whether OpenGL should be used instead of OpenGL ES on
       the PlayStation Vita.

Synopsis

#include"SDL3/SDL.h"#defineSDL_HINT_VITA_PVR_OPENGLSDL_VITA_PVR_OPENGL"

See Also