The gain of a device is its volume; a larger gain means a louder output, with a gain of zero being
silence.
Audio devices default to a gain of 1.0f (no change in output).
Physical devices may not have their gain changed, only logical devices, and this function will always
return false when used on physical devices. While it might seem attractive to adjust several logical
devices at once in this way, it would allow an app or library to interfere with another portion of the
program's otherwise-isolated devices.
This is applied, along with any per-audiostream gain, during playback to the hardware, and can be
continuously changed to create various effects. On recording devices, this will adjust the gain before
passing the data into an audiostream; that recording audiostream can then adjust its gain further when
outputting the data elsewhere, if it likes, but that second gain is not applied until the data leaves the
audiostream again.