SDL_SetGamepadLED - Update a gamepad's LED color.
Contents
Availability
This function is available since SDL 3.2.0.
Simple Directmedia Layer SDL 3.2.10 SDL_SetGamepadLED(3)
Description
An example of a joystick LED is the light on the back of a PlayStation 4's DualShock 4 controller.
For gamepads with a single color LED, the maximum of the RGB values will be used as the LED brightness.
Function Parameters
gamepad
the gamepad to update.
red the intensity of the red LED.
green the intensity of the green LED.
blue the intensity of the blue LED.
Header File
Defined in SDL3/SDL_gamepad.h
Name
SDL_SetGamepadLED - Update a gamepad's LED color.
Return Value
Returns true on success or false on failure; call
SDL_GetError () for more information.
Synopsis
#include"SDL3/SDL.h"boolSDL_SetGamepadLED(SDL_Gamepad*gamepad,Uint8red,Uint8green,Uint8blue);
