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SDL_SetSurfaceClipRect - Set the clipping rectangle for a surface.

Availability

       This function is available since SDL 3.2.0.

Description

       When surface is the destination of a blit, only the area within the clip rectangle is drawn into.

       Note that blits are automatically clipped to the edges of the source and destination surfaces.

Function Parameters

surface
              the SDL_Surface structure to be clipped.

       rect   the SDL_Rect structure representing the clipping rectangle, or NULL to disable clipping.

Name

       SDL_SetSurfaceClipRect - Set the clipping rectangle for a surface.

Return Value

       Returns  true  if  the  rectangle  intersects  the  surface, otherwise false and blits will be completely
       clipped.

See Also

SDL_GetSurfaceClipRect(3)

Simple Directmedia Layer                           SDL 3.2.20                          SDL_SetSurfaceClipRect(3)

Synopsis

#include<SDL3/SDL_surface.h>boolSDL_SetSurfaceClipRect(SDL_Surface*surface,constSDL_Rect*rect);

Thread Safety

       This function is not thread safe.

See Also