SDL_QueryGPUFence - Checks the status of a fence.
Contents
Availability
This function is available since SDL 3.2.0.
Function Parameters
device a GPU context.
fence a fence.
Name
SDL_QueryGPUFence - Checks the status of a fence.
Return Value
Returns true if the fence is signaled, false if it is not.
See Also
SDL_SubmitGPUCommandBufferAndAcquireFence(3) Simple Directmedia Layer SDL 3.2.20 SDL_QueryGPUFence(3)
Synopsis
#include<SDL3/SDL_gpu.h>boolSDL_QueryGPUFence(SDL_GPUDevice*device,SDL_GPUFence*fence);
