achilles - OpenGL simulation of artificial life and evolution
Contents
Description
This manual page documents briefly the achilles commands. It is an artificial evolution simulation based
on Hebbian neural networks and ideas set forth in Larry Yaeger's PolyWorld. Run the achilles-h command
to find out the default values for the options.
Name
achilles - OpenGL simulation of artificial life and evolution
Options
-x <num of blocks in the x axis>
How big the world should be, along the x axis.
-z <num of blocks in the z axis>
How big the world should be, along the z axis.
-f <num of initial foods>
How many food items there should be at the start.
<num of initial creatures>
How many creatures the world should start off with.
-v Output the version number.
-h Output a help text.
See Also
/usr/share/doc/achilles/README
May 31, 2001 ACHILLES(1)
Synopsis
achilles[-x<numofblocksinxaxis>][-z<numofblocksinzaxis>][-f<numofinitialfoods>][<numofinitialcreatures>][-v][-h]
