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achilles - OpenGL simulation of artificial life and evolution

Author

       Matthew Danish <mdanish@andrew.cmu.edu>

Description

       This manual page documents briefly the achilles commands.  It is an artificial evolution simulation based
       on Hebbian neural networks and ideas set forth in Larry Yaeger's PolyWorld.  Run the achilles-h  command
       to find out the default values for the options.

Name

       achilles - OpenGL simulation of artificial life and evolution

Options

       -x <num of blocks in the x axis>
              How big the world should be, along the x axis.

       -z <num of blocks in the z axis>
              How big the world should be, along the z axis.

       -f <num of initial foods>
              How many food items there should be at the start.

       <num of initial creatures>
              How many creatures the world should start off with.

       -v     Output the version number.

       -h     Output a help text.

See Also

       /usr/share/doc/achilles/README

                                                  May 31, 2001                                       ACHILLES(1)

Synopsis

achilles[-x<numofblocksinxaxis>][-z<numofblocksinzaxis>][-f<numofinitialfoods>][<numofinitialcreatures>][-v][-h]

See Also