VRMLConverter - converts VRML to OGRE .mesh files
Contents
Description
VRMLConverter converts VRML97 files to .mesh files containing static meshes and materials.
Name
VRMLConverter - converts VRML to OGRE .mesh files
Notes
Make sure your objects are tesselated. They don't have to be triangulated - the converter takes care of
that, but primitive shapes (like spheres, boxes, etc) are not recognised.
If you want the mesh to contain normals (which is usually the case), then make sure that normals are
exported. There is usually an option for this in the modeler, but the default is 'off' in most programs.
Options
A summary of options is included below.
sourcefile
Name of the VRML97 file to convert
destfile
Optional name of file to write to. If you don't specify this OGRE overwrites the existing file.
Synopsis
VRMLConverter sourcefile [destfile]
