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sludge-engine - runtime engine for SLUDGE games

Author

TobiasHansen <tobias.han@gmx.de>
           Wrote this manpage for the Debian system.

Bugs

       Please report bugs in the SLUDGE forum at http://opensludge.sourceforge.net.

Description

       This manual page documents briefly the sludge-engine command.

       This manual page was written for the Debian distribution because the original program does not have a
       manual page. Instead, it has documentation in the html format; see below.

       sludge-engine is a runtime engine needed to play SLUDGE games.

Files

       ${HOME}/.sludge-engine/
           Games store their configurations in subdirectories of this directory.

Keyboard Shortcuts

       Keyboard shortcuts allow changing some options at any time.

       Alt+Enter
           Toggle between fullscreen and windowed mode.

       Alt+A
           Toggle antialiasing on or off.

Name

       sludge-engine - runtime engine for SLUDGE games

Options

       The program follows the usual GNU command line syntax, with long options starting with two dashes (`-').
       A summary of options is included below.

       -f, --fullscreen
           Set display mode to fullscreen.

       -w, --window
           Set display mode to windowed.

       -lnumber, --language=number
           Set language to number (>=0).

       -anumber, --antialias=number
           Turn antialiasing on (1) or off (0) or choose linear interpolation (-1).

       -dnumber, --debug=number
           Turn debug mode on (1) or off (0).

       -h, --help
           Print help message.

See Also

       The full SLUDGE documentation is included in the package sludge-doc. It is installed to
       /usr/share/doc/sludge/SLUDGE_Help.html.

Synopsis

sludge-engine [-f | --fullscreen | -w | --window] [{-l | --language=} number]
                     [{-a | --antialias=} {-1 | 0 | 1}] [{-d | --debug=} {0 | 1}] gamefilesludge-engine [-h | --help]

See Also