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SDL_DestroyGPUDevice - Destroys a GPU context previously returned by SDL_CreateGPUDevice.

Availability

       This function is available since SDL 3.2.0.

Function Parameters

device a GPU Context to destroy.

Name

       SDL_DestroyGPUDevice - Destroys a GPU context previously returned by SDL_CreateGPUDevice.

See Also

SDL_CreateGPUDevice(3)

Simple Directmedia Layer                           SDL 3.2.20                            SDL_DestroyGPUDevice(3)

Synopsis

#include<SDL3/SDL_gpu.h>voidSDL_DestroyGPUDevice(SDL_GPUDevice*device);

See Also