SDL_DestroyGPUDevice - Destroys a GPU context previously returned by SDL_CreateGPUDevice.
Contents
Availability
This function is available since SDL 3.2.0.
Function Parameters
device a GPU Context to destroy.
Name
SDL_DestroyGPUDevice - Destroys a GPU context previously returned by SDL_CreateGPUDevice.
See Also
SDL_CreateGPUDevice(3) Simple Directmedia Layer SDL 3.2.20 SDL_DestroyGPUDevice(3)
Synopsis
#include<SDL3/SDL_gpu.h>voidSDL_DestroyGPUDevice(SDL_GPUDevice*device);
